Where else can you look in a mirror and see Batman staring back at you?! But safe to say, Rocksteady are going back to the well with their Arkham-verse and delving deep into it to bring back not only some beloved characters, but also some downright classic Batman moments that will only be found in Arkham VR. I really don’t want to give too much away in this review as the story plays out over approximately 90 minutes. It’s a novel twist to be able to see this through a young Bruce Wayne’s eyes, and the face of Joe Chill is suitably haunting as he looms above you, making you feel just as small and helpless as the young billionaire-to-be was. A small boy, with his parents in the aptly-named Crime Alley, scared after a trip to the theatre… What could go wrong? Oh, that’s right, the whole shooting thing. The start of Arkham VR shows you, yet again, how Batman came to be. What, just me? Well, Rocksteady have finally given everyone with a PSVR the chance to become Batman, with their return to the Arkham franchise for a one-off experience in virtual reality. At some point in your life, you’ve strapped a bin bag to your back, jumped down some stairs and run round the living room proclaiming that you are The Dark Knight. But the allure of PSVR was too strong, and they’ve crafted a new story based on some mysterious goings-on within Gotham… Fancy donning the cowl?Īdmit it. Rocksteady promised they were done with Batman.
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